Prerequisites
What do I need to start this combo?
- Ad Nauseam and Perch Protection in hand.
available
Steps
How does this combo work?
- 1Cast Perch Protection by paying
and choosing to gift an extra turn, causing your life total to be unable to change until your next turn.
- 2Cast Ad Nauseam by paying
.
- 3Resolve Ad Nauseam, revealing the top card of your library, putting that card into your hand and losing no life due to Perch Protection
- 4Repeat the process in step 3 as many times as desired.
- 1
Results
What do I get from this combo?
- Infinite card draw
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
This combo requires one or more Game Changers, which are not allowed in Brackets 1 and 2.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't an early game combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
Trivial Prerequisites
Significant Results
Early Game
Size
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