Abdel Adrian, Gorion's Ward
Animate Dead
Prerequisites
What do I need to start this combo?
| Abdel Adrian in your graveyard. | |
| Animate Dead in hand. | |
Steps
How does this combo work?
1 | Cast Animate Dead by paying |
2 | Abdel Adrian enters the battlefield, exiling Animate Dead until Abdel Adrian leaves the battlefield, and creating a 1/1 Soldier creature token. |
3 | Animate Dead triggers, causing you to sacrifice Abdel Adrian. |
4 | Animate Dead returns to the battlefield, returning Abdel Adrian from your graveyard to the battlefield, and attaching Animate Dead to it. |
5 | Repeat from step 2. |
Results
What do I get from this combo?
| Infinite blinking | |
| Infinite creature tokens | |
| Infinite death triggers | |
| Infinite ETB | |
| Infinite LTB | |
| Infinite sacrifice triggers | |
| Infinite blinking of nonland permanents |
Combo Metadata
16438
DECKS
0.78%
OF 2100702 ELIGIBLE DECKS
Rank 210
MOST PLAYED OF 55286 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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