Zethi, Arcane Blademaster
Teferi's Protection
Prerequisites
What do I need to start this combo?
| Zethi on the battlefield. | |
| Teferi's Protection in exile (Teferi's Protection with a kick counter on it in exile). | |
Steps
How does this combo work?
1 | Declare Zethi as an attacker, triggering its ability, copying Teferi's Protection and causing you to pay |
2 | Resolve the Teferi's Protection copy, causing your life total to be unable to change until your next turn and causing all permanents you control to phase out. |
3 | Repeat during each of your turns. |
Results
What do I get from this combo?
| Permanents you control phase out during your opponents' turns | |
| Your life total can't change during your opponents' turns | |
| Lock |
Combo Metadata
2093
DECKS
0.10%
OF 2195661 ELIGIBLE DECKS
Rank 2444
MOST PLAYED OF 61258 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
This combo requires one or more Game Changers, which are not allowed in Brackets 1 and 2.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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