Hello friends and faithful followers of the Toad, welcome back to EDHREC and our continuing biweekly column, Non-Basically Speaking, the series that strives to identify non-basic lands that should be considered valuable staples or hidden gems based on their visibility on EDHREC. If you have followed us for the past several weeks, no doubt you […]
EDH Political Science — Land Ho!
Cartography has been political since the beginning of history. The act of making a map has an intrinsic relation to the boundaries governments set. Creating a world within a page for others to see manufactures a perception on the world it depicts. This could be a fabrication. John Smith created new towns and territories to […]
#constant mists, #dark depths, #ixalan, #lands, #omnath locus of rage, #politics, #revel in riches, #skullwinder, #spires of orazca, #strategy, #thaumatic compas, #the gitrog monster, #thespians stage, #thrasios triton hero, #titania protector of argoth, #vial smasher the fierce Read More »
Non-Basically Speaking — Zur the Enchanter
Hello friends and solemn guests, welcome back to EDHREC and our continuing biweekly column, Non-Basically Speaking, the series that strives to identify non-basic lands that should be considered valuable staples or hidden gems based on their visibility on EDHREC. Hey all! Wally D. here fresh off of a non, Non-Basically Speaking article. For those of […]
#astral slide, #black, #blue, #dark depths, #esper, #glacial chasm, #hour of hevastation, #non-basic lands, #solemnity, #white, #zur the enchanter Read More »
Non-Basically Speaking — Meren of Clan Nel Toth
Hello friends and necromancers, welcome back to EDHREC and our continuing biweekly column, Non-Basically Speaking, the series that strives to identify non-basic lands that should be considered valuable staples or hidden gems based on their visibility on EDHREC. Today we dig about six feet down and discuss one of EDHREC's most popular commanders Meren of […]
#black, #dark depths, #golgari, #green, #lands, #meren of clan nel toth, #meren win conditions Read More »