Average Deck for Théoden, Strength Restored - Expensive Core Group Hug

Original Name:

Kenrith, the Returned KingKenrith, the Returned King

Nick Price
Jun 1, 2026
The Top 10 Most Played Cards in Commander 2011
Commander 2011 turns 15 next month. Nick Price dives into the 10 most-played cards from the release's first dedicated product, and why they still matter to brewers in 2026.
Cooper Gottfried
Jun 1, 2026
The Best Activated Abilities in Commander (That Aren't Mana Abilities)
Here are 10 powerful non-mana activated abilities for your next brew, from The One Ring to a free sacrifice outlet that anchors every Aristocrats deck.
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Average Decklist

Arbiter of Knollridge
Arbiter of Knollridge
Archelos, Lagoon Mystic
Archelos, Lagoon Mystic
Belbe, Corrupted Observer
Belbe, Corrupted Observer
Cheering Crowd
Cheering Crowd
Esper Sentinel
Esper Sentinel
Gluntch, the Bestower
Gluntch, the Bestower
Heartwood Storyteller
Heartwood Storyteller
Humble Defector
Humble Defector
Jolene, the Plunder Queen
Jolene, the Plunder Queen
Kami of the Crescent Moon
Kami of the Crescent Moon
Kwain, Itinerant Meddler
Kwain, Itinerant Meddler
Magus of the Vineyard
Magus of the Vineyard
Ms. Bumbleflower
Ms. Bumbleflower
Noble Benefactor
Noble Benefactor
Queen Marchesa
Queen Marchesa
Selvala, Explorer Returned
Selvala, Explorer Returned
Shadrix Silverquill
Shadrix Silverquill
The Second Doctor
The Second Doctor
Tidal Barracuda
Tidal Barracuda
Yes Man, Personal Securitron
Yes Man, Personal Securitron
Zhur-Taa Ancient
Zhur-Taa Ancient
Instants (9)
Arcane Denial
Arcane Denial
Deflecting Palm
Deflecting Palm
Inkshield
Inkshield
Invigorate
Invigorate
Perch Protection
Perch Protection
Reins of Power
Reins of Power
Silence
Silence
Swords to Plowshares
Swords to Plowshares
Tempt with Mayhem
Tempt with Mayhem
Sorceries (9)
Collective Voyage
Collective Voyage
Exhume
Exhume
Farseek
Farseek
Minds Aglow
Minds Aglow
Nature's Lore
Nature's Lore
Open the Way
Open the Way
Pir's Whim
Pir's Whim
Scheming Symmetry
Scheming Symmetry
Three Visits
Three Visits
Artifacts (9)
Arcane Signet
Arcane Signet
Chromatic Lantern
Chromatic Lantern
Folio of Fancies
Folio of Fancies
Horn of Greed
Horn of Greed
Howling Mine
Howling Mine
Sol Ring
Sol Ring
Thought Vessel
Thought Vessel
Wedding Ring
Wedding Ring
Wishclaw Talisman
Wishclaw Talisman
Enchantments (14)
Court of Ardenvale
Court of Ardenvale
Court of Bounty
Court of Bounty
Court of Embereth
Court of Embereth
Court of Ire
Court of Ire
Court of Locthwain
Court of Locthwain
Court of Vantress
Court of Vantress
Descent into Avernus
Descent into Avernus
Exploration
Exploration
Hive Mind
Hive Mind
Mana Flare
Mana Flare
Mystic Remora
Mystic Remora
Rites of Flourishing
Rites of Flourishing
Training Grounds
Training Grounds
Well of Ideas
Well of Ideas
Lands (32)
Arid Mesa
Arid Mesa
Badlands
Badlands
Bayou
Bayou
Bountiful Promenade
Bountiful Promenade
Breeding Pool
Breeding Pool
Command Tower
Command Tower
Exotic Orchard
Exotic Orchard
Flooded Strand
Flooded Strand
Godless Shrine
Godless Shrine
Hallowed Fountain
Hallowed Fountain
Marsh Flats
Marsh Flats
Misty Rainforest
Misty Rainforest
Overgrown Tomb
Overgrown Tomb
Plateau
Plateau
Polluted Delta
Polluted Delta
Rejuvenating Springs
Rejuvenating Springs
Sacred Foundry
Sacred Foundry
Savannah
Savannah
Scalding Tarn
Scalding Tarn
Scrubland
Scrubland
Stomping Ground
Stomping Ground
Taiga
Taiga
Temple Garden
Temple Garden
Training Center
Training Center
Tropical Island
Tropical Island
Tundra
Tundra
Underground Sea
Underground Sea
Undergrowth Stadium
Undergrowth Stadium
Vault of Champions
Vault of Champions
Volcanic Island
Volcanic Island
Windswept Heath
Windswept Heath
Wooded Foothills
Wooded Foothills
Basics (5)
Forest
Forest
Island
Island
Mountain
Mountain
Plains
Plains
Swamp
Swamp