Maralen of the Mornsong + Opposition Agent Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Maralen of the Mornsong and Opposition Agent on the battlefield.
Steps
How does this combo work?
- 1At the beginning of your draw step, Maralen triggers, causing you to lose three life, then search your library for a card and put it into your hand.
- 2During each opponent's draw step, Maralen triggers, causing them to lose three life, then causing you to search their library for a card and exile it.
- 3You may play cards exiled this way due to Opposition Agent.
- 1
Results
What do I get from this combo?
- Lock
- Players can't draw cards
- Exile a card of your choice from an opponent's library on each opponent's turn and you may cast that card
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
This combo requires one or more Game Changers, which are not allowed in Brackets 1 and 2.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
Trivial Prerequisites
Significant Results
Early Game
Size
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