Ruthless Technomancer + Urza, Lord High Artificer + Cloudstone Curio Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Ruthless Technomancer in hand or on the battlefield.
- Urza and Cloudstone Curio on the battlefield.
- You control four or more artifacts.
plus up to an additional
available
Steps
How does this combo work?
- 1Cast Urza by paying
.
- 2When Urza enters the battlefield, it and Cloudstone Curio trigger.
- 3Resolve the Cloudstone Curio trigger, choosing to return Ruthless Technomancer from the battlefield to your hand if its on the battlefield, or nothing otherwise.
- 4Resolve the Urza trigger, creating a 0/0 Construct artifact creature token.
- 5Activate Urza's first ability by tapping the Construct, adding
.
- 6Cast Ruthless Technomancer by paying
.
- 7When Ruthless Technomancer enters the battlefield, it and Cloudstone Curio trigger.
- 8Resolve the Ruthless Technomancer trigger, causing you to sacrifice the Construct and create a number of Treasure tokens equal to its power.
- 9Holding priority, activate Urza's first ability by tapping a Treasure, adding
.
- 10Repeat step 9 until you have
total available or until you have one untapped Treasure remaining.
- 11Resolve the Cloudstone Curio trigger, returning Urza from the battlefield to your hand.
- 12Activate a Treasure by tapping and sacrificing it, adding
.
- 13Repeat.
- 1
Results
What do I get from this combo?
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite creature LTB
- Infinite creature ETB
- Infinite colored mana
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite storm count
- Exile your library
- Infinite Treasure tokens
- Cast all spells in your library
- Return all creature cards from your graveyard to the battlefield
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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