Breath of Fury
Siege-Gang Lieutenant
Prerequisites
What do I need to start this combo?
| Breath of Fury and Siege-Gang Lieutenant on the battlefield (Breath of Fury attached to any other creature you control that does not have summoning sickness on the battlefield). | |
| You control your commander. | |
| An opponent cannot block creatures you control. |
Steps
How does this combo work?
1 | At the beginning of your combat phase, Siege-Gang Lieutenant triggers, creating two creature tokens. |
2 | Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to a creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. |
3 | Repeat each combat phase. |
Results
What do I get from this combo?
| Infinite combat damage | |
| Infinite combat phases | |
| Infinite death triggers | |
| Infinite creature ETB | |
| Infinite creature LTB | |
| Infinite mana creatures you control can produce | |
| Infinite creature sacrifice triggers | |
| Infinite untap of creatures you control | |
| Infinite creature tokens with haste |
Combo Metadata
1106
DECKS
0.02%
OF 4853369 ELIGIBLE DECKS
Rank 4060
MOST PLAYED OF 61671 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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