Port Razer + Splinter Twin Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Port Razer and Splinter Twin on the battlefield.
- Splinter Twin attached to Port Razer. Port Razer does not have summoning sickness. An opponent is unable to block Port Razer.
Steps
How does this combo work?
- 1Activate Port Razer's ability from Splinter Twin by tapping it, creating a token copy of Port Razer with haste.
- 2Declare the newest Port Razer copy as an attacker.
- 3When the token copy of Port Razer deals combat damage to an opponent, it triggers, untapping all your creatures and creating an additional combat phase after this one.
- 4Repeat.
- 1
Results
What do I get from this combo?
- Infinite combat damage
- Infinite combat phases
- Infinite creature tokens with haste
- Infinite damage
- Infinite creature ETB
- Infinite creature LTB
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
Trivial Prerequisites
Significant Results
Early Game
Size
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