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Dualcaster Mage + Not Dead After All + Viscera Seer Combo

  • Prerequisites

    What do I need to start this combo?

    • Viscera Seer on the battlefield.
    • Dualcaster Mage and Not Dead After All in hand.
    • {1}{b}{r}{r} available
  • Steps

    How does this combo work?

    • 1
      Cost Not Dead After All by paying {b}, targeting a creature you control.
    • 2
      Holding priority, cast Dualcaster Mage by paying {1}{r}{r}.
    • 3
      When Dualcaster Mage enters the battlefield, it triggers, copying Not Dead After All, with the copy targeting Dualcaster Mage.
    • 4
      Resolve the copy of Not Dead After All.
    • 5
      Holding priority, activate Viscera Seer by sacrificing Dualcaster Mage.
    • 6
      When Dualcaster Mage dies, it triggers, returning itself from your graveyard to the battlefield with a Wicked Role token attached to it.
    • 7
      When Dualcaster Mage enters the battlefield, it triggers, copying Not Dead After All, with the copy targeting Dualcaster Mage.
    • 8
      Resolve the copy of Not Dead After All.
    • 9
      Resolve the Viscera Seer ability, causing you to scry 1.
    • 10
      Activate Viscera Seer by sacrificing Dualcaster Mage.
    • 11
      When Dualcaster Mage dies, it and the Wicked Role token attached to it trigger.
    • 12
      Resolve the Wicked Role trigger, causing each opponent to lose 1 life.
    • 13
      Resolve the Dualcaster Mage trigger, returning it from your graveyard to the battlefield with a Wicked Role token attached to it.
    • 14
      Repeat from step 7.
  • Results

    What do I get from this combo?

    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite creature sacrifice triggers
    • Infinite death triggers
    • Infinite scry 1
    • Infinite lifeloss
    • Infinite magecraft triggers

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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