Mind Over Matter
The One Ring
Prerequisites
What do I need to start this combo?
| Mind Over Matter and The One Ring on the battlefield. |
Steps
How does this combo work?
1 | Activate The One Ring by tapping it, putting a burden counter on it and then causing you to draw a card for each burden counter on it. |
2 | Activate Mind Over Matter by discarding a card, untapping The One Ring. |
3 | Repeat. |
Results
What do I get from this combo?
| Near-infinite card draw | |
| Infinite self-discard triggers | |
| Infinite draw triggers | |
| Infinite looting | |
| Near-infinite untap of permanents you control | |
| Near-infinite mana permanents you control can produce |
Combo Metadata
6748
DECKS
0.14%
OF 4859556 ELIGIBLE DECKS
Rank 798
MOST PLAYED OF 62466 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
This combo requires one or more Game Changers, which are not allowed in Brackets 1 and 2.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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