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Magosi, the Waterveil + Rings of Brighthearth + Deserted Temple Combo

  • Prerequisites

    What do I need to start this combo?

    • All permanents on the battlefield.
    • {3}{u} each turn available
  • Steps

    How does this combo work?

    • 1
      Activate Magosi's second ability by paying {u} and tapping it.
    • 2
      Rings of Brighthearth triggers, choose not to pay.
    • 3
      Resolve the Magosi ability, putting an eon counter on it and causing you to skip your next turn.
    • 4
      Activate Deserted Temple's second ability by paying {1} and tapping it, untapping Magosi.
    • 5
      Activate Magosi's third ability by tapping it, removing an eon counter from it and returning it from the battlefield to your hand.
    • 6
      Rings of Brighthearth triggers, causing you to pay {2} to copy Magosi's ability.
    • 7
      Resolve both Magosi abilities, causing you to take two extra turns after this one.
    • 8
      Play Magosi.
    • 9
      Move to your first extra turn, which is skipped due to Magosi's ability which resolved in step 3.
    • 10
      Move to your second extra turn.
    • 11
      Repeat.
  • Results

    What do I get from this combo?

    • Infinite turns
    • Lock

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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