The Tenth Doctor
Doom's Time Platform
Temporal Manipulation
Prerequisites
What do I need to start this combo?
| Temporal Manipulation in your graveyard. | |
| The Tenth Doctor and Doom's Time Platform on the battlefield. | |
| You control a creature that can attack and that cannot be blocked or killed by an opponent. | |
Steps
How does this combo work?
1 | Declare any creature as an attacker. When you do, Doom's Time Platform triggers, exiling Temporal Manipulation from your graveyard with two time counters on it. |
2 | Activate The Tenth Doctor by paying |
3 | Temporal Manipulation's suspend ability triggers, causing you to cast it without paying its mana cost. |
4 | Resolve Temporal Manipulation, causing you to take an extra turn after this one. |
5 | Repeat each turn. |
Results
What do I get from this combo?
| Infinite turns | |
| Lock |
Combo Metadata
60
DECKS
0.01%
OF 604723 ELIGIBLE DECKS
Rank 18695
MOST PLAYED OF 67101 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Jhoira of the Ghitu
1.1%inclusion11 decks1.01K decks
Obeka, Splitter of Seconds
0.1%inclusion4 decks4.06K decks
The Fourteenth Doctor // Clara Oswald
0.7%inclusion3 decks444 decks
The Face of Boe
1.6%inclusion2 decks129 decks
Doctor Doom, King of Latveria
0.0%inclusion1 decks10K decks
Gandalf of the Secret Fire
0.1%inclusion1 decks764 decks
Gwen Stacy
0.1%inclusion1 decks1.62K decks
Top Cards
High Lift Cards
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Battles
Utility Lands
Mana Artifacts
Lands