Kitsa, Otterball Elite
To Arms!
Prerequisites
What do I need to start this combo?
| Kitsa on the battlefield. | |
| To Arms! in hand. | |
| Kitsa does not have summoning sickness.
Kitsa has power 2 or greater.
Creatures you control can tap to produce at least | |
Steps
How does this combo work?
1 | Cast To Arms! by paying |
2 | Kitsa's prowess ability triggers, giving it +1/+1 until end of turn. |
3 | Holding priority, activate any number of creatures by tapping them, adding at least |
4 | Activate Kitsa's second ability by paying |
5 | Resolve the copy of To Arms!, untapping all creatures you control and causing you to draw a card. |
6 | Repeat from step 3. |
Results
What do I get from this combo?
| Infinite card draw | |
| Infinite draw triggers | |
| Near-infinite magecraft triggers | |
| Near-infinite untap of creatures you control | |
| Near-infinite mana creatures you control can produce |
Combo Metadata
134
DECKS
0.01%
OF 2130079 ELIGIBLE DECKS
Rank 12637
MOST PLAYED OF 59085 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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