Average Deck for Esior, Wardwing Familiar // Tidus, Zanarkand Fayth - Budget
Esior, Wardwing Familiar // Tidus, Zanarkand Fayth
Rank #3,960
3decks
Nov 20, 2025
What If Commander Damage Didn't Exist?
What if we got rid of commander damage? Or switched to cumulative commander damage? Let's look at the possibilities.
Jul 31, 2025
What if the Partner Mechanic Allowed for Three Creatures?
On this EDHREC What If?, we're discussing what would happen if you could have three partner commanders. What's the worst that could happen?
Average Decklist
- 1 Esior, Wardwing FamiliarEsior, Wardwing Familiar
- 1 Tidus, Zanarkand FaythTidus, Zanarkand Fayth
- 1 Access DeniedAccess Denied
- 1 Alchemist's RefugeAlchemist's Refuge
- 1 Arbor ElfArbor Elf
- 1 Arcane AdaptationArcane Adaptation
- 1 Auroral ProcessionAuroral Procession
- 1 Beast WithinBeast Within
- 1 Biomancer's FamiliarBiomancer's Familiar
- 1 BrainstormBrainstorm
- 1 BrainsurgeBrainsurge
- 1 Breeding PoolBreeding Pool
- 1 Command TowerCommand Tower
- 1 Conduit PylonsConduit Pylons
- 1 Consign to MemoryConsign to Memory
- 1 Court of CunningCourt of Cunning
- 1 Crop RotationCrop Rotation
- 1 Curse of the SwineCurse of the Swine
- 1 DesertDesert
- 1 Desert of the MindfulDesert of the Mindful
- 1 Detective of the MonthDetective of the Month
- 1 DoppelgangDoppelgang
- 1 Doubling SeasonDoubling Season
- 1 Dreamborn MuseDreamborn Muse
- 1 Elvish MysticElvish Mystic
- 1 Eternal WitnessEternal Witness
- 1 Ethereal InvestigatorEthereal Investigator
- 1 False MourningFalse Mourning
- 1 FarseekFarseek
- 1 FogFog
- 10 ForestForest
- 1 Fortune Teller's TalentFortune Teller's Talent
- 1 Galadhrim AmbushGaladhrim Ambush
- 1 Ghost QuarterGhost Quarter
- 1 Grasping DunesGrasping Dunes
- 1 Growth SpiralGrowth Spiral
- 1 Gyre EngineerGyre Engineer
- 1 Hostile DesertHostile Desert
- 10 IslandIsland
- 1 Jidoor, Aristocratic CapitalJidoor, Aristocratic Capital
- 1 Kitsa, Otterball EliteKitsa, Otterball Elite
- 1 Mischievous MysticMischievous Mystic
- 1 Nature's RhythmNature's Rhythm
- 1 Obscuring HazeObscuring Haze
- 1 OctomancerOctomancer
- 1 On the TrailOn the Trail
- 1 Overflowing BasinOverflowing Basin
- 1 Pest InfestationPest Infestation
- 1 ReclaimReclaim
- 1 Replication TechniqueReplication Technique
- 1 ResculptResculpt
- 1 RespiteRespite
- 1 Riverchurn MonumentRiverchurn Monument
- 1 Sail into the WestSail into the West
- 1 SalvageSalvage
- 1 Scavenging OozeScavenging Ooze
- 1 Scroll RackScroll Rack
- 1 Seedborn MuseSeedborn Muse
- 1 Sensei's Divining TopSensei's Divining Top
- 1 Simic Growth ChamberSimic Growth Chamber
- 2 Snow-Covered ForestSnow-Covered Forest
- 2 Snow-Covered IslandSnow-Covered Island
- 1 Sol RingSol Ring
- 1 SpelunkingSpelunking
- 1 Sphinx's TutelageSphinx's Tutelage
- 1 Stock UpStock Up
- 1 Sunscorched DesertSunscorched Desert
- 1 Survivors' EncampmentSurvivors' Encampment
- 1 Tangled IsletTangled Islet
- 1 The MindskinnerThe Mindskinner
- 1 The Water CrystalThe Water Crystal
- 1 Three VisitsThree Visits
- 1 Training GroundsTraining Grounds
- 1 TrickbindTrickbind
- 1 TurnaboutTurnabout
- 1 Ulvenwald HydraUlvenwald Hydra
- 1 Undead AlchemistUndead Alchemist
- 1 Vineglimmer SnarlVineglimmer Snarl
- 1 Wild GrowthWild Growth
- 1 Yavimaya CoastYavimaya Coast
Arbor Elf
Arbor Elf
Biomancer's Familiar
Biomancer's Familiar
Detective of the Month
Detective of the Month
Dreamborn Muse
Dreamborn Muse
Elvish Mystic
Elvish Mystic
Eternal Witness
Eternal Witness
Ethereal Investigator
Ethereal Investigator
Gyre Engineer
Gyre Engineer
Kitsa, Otterball Elite
Kitsa, Otterball Elite
Mischievous Mystic
Mischievous Mystic
Octomancer
Octomancer
Scavenging Ooze
Scavenging Ooze
Seedborn Muse
Seedborn Muse
The Mindskinner
The Mindskinner
Ulvenwald Hydra
Ulvenwald Hydra
Undead Alchemist
Undead Alchemist
Instants (17)
Access Denied
Access Denied
Auroral Procession
Auroral Procession
Beast Within
Beast Within
Brainstorm
Brainstorm
Brainsurge
Brainsurge
Consign to Memory
Consign to Memory
Crop Rotation
Crop Rotation
Fog
Fog
Galadhrim Ambush
Galadhrim Ambush
Growth Spiral
Growth Spiral
Obscuring Haze
Obscuring Haze
Reclaim
Reclaim
Resculpt
Resculpt
Respite
Respite
Sail into the West
Sail into the West
Trickbind
Trickbind
Turnabout
Turnabout
Sorceries (10)
Curse of the Swine
Curse of the Swine
Doppelgang
Doppelgang
False Mourning
False Mourning
Farseek
Farseek
Nature's Rhythm
Nature's Rhythm
Pest Infestation
Pest Infestation
Replication Technique
Replication Technique
Salvage
Salvage
Stock Up
Stock Up
Three Visits
Three Visits
Artifacts (5)
Riverchurn Monument
Riverchurn Monument
Scroll Rack
Scroll Rack
Sensei's Divining Top
Sensei's Divining Top
Sol Ring
Sol Ring
The Water Crystal
The Water Crystal
Enchantments (9)
Arcane Adaptation
Arcane Adaptation
Court of Cunning
Court of Cunning
Doubling Season
Doubling Season
Fortune Teller's Talent
Fortune Teller's Talent
On the Trail
On the Trail
Spelunking
Spelunking
Sphinx's Tutelage
Sphinx's Tutelage
Training Grounds
Training Grounds
Wild Growth
Wild Growth
Lands (17)
Alchemist's Refuge
Alchemist's Refuge
Breeding Pool
Breeding Pool
Command Tower
Command Tower
Conduit Pylons
Conduit Pylons
Desert
Desert
Desert of the Mindful
Desert of the Mindful
Ghost Quarter
Ghost Quarter
Grasping Dunes
Grasping Dunes
Hostile Desert
Hostile Desert
Jidoor, Aristocratic Capital
Jidoor, Aristocratic Capital
Overflowing Basin
Overflowing Basin
Simic Growth Chamber
Simic Growth Chamber
Sunscorched Desert
Sunscorched Desert
Survivors' Encampment
Survivors' Encampment
Tangled Islet
Tangled Islet
Vineglimmer Snarl
Vineglimmer Snarl
Yavimaya Coast
Yavimaya Coast
Basics (4)
Forest
10 Forest
Island
10 Island
Snow-Covered Forest
2 Snow-Covered Forest
Snow-Covered Island
2 Snow-Covered Island