Average Deck for Esior, Wardwing Familiar // Tidus, Zanarkand Fayth - Budget

Esior, Wardwing Familiar // Tidus, Zanarkand Fayth
Rank #3,962
3decks
Levi Perry
Nov 20, 2025
What If Commander Damage Didn't Exist?
What if we got rid of commander damage? Or switched to cumulative commander damage? Let's look at the possibilities.
Levi Perry
Jul 31, 2025
What if the Partner Mechanic Allowed for Three Creatures?
On this EDHREC What If?, we're discussing what would happen if you could have three partner commanders. What's the worst that could happen?
Archidekt
Commander Spellbook
Moxfield
Scryfall

Average Decklist

Arbor Elf
Arbor Elf
Biomancer's Familiar
Biomancer's Familiar
Detective of the Month
Detective of the Month
Dreamborn Muse
Dreamborn Muse
Elvish Mystic
Elvish Mystic
Eternal Witness
Eternal Witness
Ethereal Investigator
Ethereal Investigator
Gyre Engineer
Gyre Engineer
Kitsa, Otterball Elite
Kitsa, Otterball Elite
Llanowar Elves
Llanowar Elves
Mischievous Mystic
Mischievous Mystic
Octomancer
Octomancer
Scavenging Ooze
Scavenging Ooze
Seedborn Muse
Seedborn Muse
The Mindskinner
The Mindskinner
Ulvenwald Hydra
Ulvenwald Hydra
Instants (17)
Access Denied
Access Denied
Aetherize
Aetherize
Auroral Procession
Auroral Procession
Beast Within
Beast Within
Brainstorm
Brainstorm
Brainsurge
Brainsurge
Consign to Memory
Consign to Memory
Crop Rotation
Crop Rotation
Defabricate
Defabricate
Fog
Fog
Galadhrim Ambush
Galadhrim Ambush
Growth Spiral
Growth Spiral
Obscuring Haze
Obscuring Haze
Reality Shift
Reality Shift
Resculpt
Resculpt
Sail into the West
Sail into the West
Turnabout
Turnabout
Sorceries (10)
Curse of the Swine
Curse of the Swine
Cut Your Losses
Cut Your Losses
Doppelgang
Doppelgang
False Mourning
False Mourning
Nature's Rhythm
Nature's Rhythm
Pest Infestation
Pest Infestation
Replication Technique
Replication Technique
Salvage
Salvage
Stock Up
Stock Up
Three Visits
Three Visits
Artifacts (5)
Riverchurn Monument
Riverchurn Monument
Scroll Rack
Scroll Rack
Simic Signet
Simic Signet
Sol Ring
Sol Ring
The Water Crystal
The Water Crystal
Enchantments (9)
Arcane Adaptation
Arcane Adaptation
Court of Cunning
Court of Cunning
Doubling Season
Doubling Season
Extravagant Replication
Extravagant Replication
Fisher's Talent
Fisher's Talent
Fortune Teller's Talent
Fortune Teller's Talent
Spelunking
Spelunking
Sphinx's Tutelage
Sphinx's Tutelage
Training Grounds
Training Grounds
Lands (17)
Alchemist's Refuge
Alchemist's Refuge
Arid Archway
Arid Archway
Breeding Pool
Breeding Pool
Command Tower
Command Tower
Conduit Pylons
Conduit Pylons
Cradle of the Accursed
Cradle of the Accursed
Desert
Desert
Desert of the Mindful
Desert of the Mindful
Ghost Quarter
Ghost Quarter
Grasping Dunes
Grasping Dunes
Jidoor, Aristocratic Capital
Jidoor, Aristocratic Capital
Overflowing Basin
Overflowing Basin
Simic Growth Chamber
Simic Growth Chamber
Sunscorched Desert
Sunscorched Desert
Survivors' Encampment
Survivors' Encampment
Tangled Islet
Tangled Islet
Yavimaya Coast
Yavimaya Coast
Basics (4)
Forest
10 Forest
Island
10 Island
Snow-Covered Forest
2 Snow-Covered Forest
Snow-Covered Island
2 Snow-Covered Island