Kormus Bell
Urborg, Tomb of Yawgmoth
M.O.D.O.K.
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. |
Steps
How does this combo work?
1 | When a land enters the battlefield, it becomes a Swamp due to Kormus Bell. This then causes it to become a 0/0 creature due to Urborg and M.O.D.O.K., and die as a state-based action due to having 0 toughness. |
Results
What do I get from this combo?
| Destroy all lands | |
| Destroy all lands that enter the battlefield | |
| Lock | |
| Mass Land Denial |
Combo Metadata
70
DECKS
0.01%
OF 971854 ELIGIBLE DECKS
Rank 17186
MOST PLAYED OF 65014 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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