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Magus of the Coffers + Staff of Domination Combo

  • Prerequisites

    What do I need to start this combo?

    • Magus of the Coffers and Staff of Domination on the battlefield.
    • Magus of the Coffers does not have summoning sickness. At least seven Swamps under your control.
    • {2} available
  • Steps

    How does this combo work?

    • 1
      Pay {2} to activate Magus of the Coffers, adding at least seven {b}.
    • 2
      Pay {3} to activate Staff of Domination's third ability, untapping Magus of the Coffers.
    • 3
      Pay {1} to activate Staff of Domination's first ability, untapping itself.
    • 4
      Repeatedly tap the Magus for mana and untap it, generating at least {b} per iteration.
  • Results

    What do I get from this combo?

    • Infinite black mana
    • Infinite lifegain triggers
    • Infinite lifegain
    • Infinite card draw
    • Infinite untap of creatures you control
    • Infinite draw triggers
    • Infinite mana creatures you control can produce

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this is a true 2-card combo.

3

Upgraded

(no early game 2-card combos)

The community has determined this is a true, early game, 2-card combo.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
95%
Significant Results
90%
Early Game
52%
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