Magus of the Coffers + Staff of Domination Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Magus of the Coffers and Staff of Domination on the battlefield.
- Magus of the Coffers does not have summoning sickness. At least seven Swamps under your control.
available
Steps
How does this combo work?
- 1Pay
to activate Magus of the Coffers, adding at least seven
.
- 2Pay
to activate Staff of Domination's third ability, untapping Magus of the Coffers.
- 3Pay
to activate Staff of Domination's first ability, untapping itself.
- 4Repeatedly tap the Magus for mana and untap it, generating at least
per iteration.
- 1
Results
What do I get from this combo?
- Infinite black mana
- Infinite lifegain triggers
- Infinite lifegain
- Infinite card draw
- Infinite untap of creatures you control
- Infinite draw triggers
- Infinite mana creatures you control can produce
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
Trivial Prerequisites
Significant Results
Early Game
Size
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