Prerequisites
What do I need to start this combo?
- Finale of Promise in hand.
- Worldfire and Instant That Deals Damage or Causes Lifeloss to Each Opponent in your graveyard.
available
Steps
How does this combo work?
- 1Cast Finale of Promise by paying
, casting the instant that deals damage or causes lifeloss and Worldfire from your graveyard without paying their mana costs.
- 2Resolve Worldfire, exiling all permanents, all cards in all hands and graveyards, and setting each player's life total to 1.
- 3Resolve the instant that deals damage or causes lifeloss, causing each opponent to lose at least 1 life or be dealt at least 1 damage.
- 4Each opponent loses the game due to having 0 or less life.
- 1
Results
What do I get from this combo?
- Each opponent loses the game
- Exile all cards in hands and graveyards
- Exile all permanents
- Significant lifeloss for all players
- Mass Land Denial
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
3
Upgraded
(no early game 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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