Underworld Breach + Path of the Pyromancer Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Underworld Breach on the battlefield.
- Path of the Pyromancer in your graveyard.
- You have at least five cards in hand. You have at least three additional cards in your graveyard.
available
Steps
How does this combo work?
- 1Cast Path of the Pyromancer from your graveyard for its escape cost by paying
and exiling three other cards from your graveyard, causing you to discard your hand, add
for each card discarded this way, then draw a number of cards equal to the number of cards you discarded plus one.
- 2Repeat.
- 1
Results
What do I get from this combo?
- Infinite draw triggers
- Infinite rummaging
- Infinite self-discard triggers
- Significant magecraft triggers
- Significant red mana
- Significant storm count
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
This combo requires one or more Game Changers, which are not allowed in Brackets 1 and 2.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
Trivial Prerequisites
Significant Results
Early Game
Size
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