Sekki, Seasons' Guide
Terror of the Peaks
Prerequisites
What do I need to start this combo?
| Terror of the Peaks on the battlefield. | |
| Sekki in hand. | |
Steps
How does this combo work?
1 | Cast Sekki by paying |
2 | When Sekki enters, Terror of the Peaks triggers, targeting Sekki. Sekki prevents the 8 damage that would be dealt to it and instead removes eight +1/+1 counters from Sekki and creates eight 1/1 Spirit creature tokens. |
3 | Sekki dies as a state-based action due to having 0 toughness. |
4 | When the Spirits enter, Terror of the Peaks triggers that many times, dealing a total of 8 damage divided among any number of targets. |
5 | Activate Sekki by sacrificing the eight Spirit tokens, returning Sekki from your graveyard to the battlefield. |
6 | Repeat from step 2. |
Results
What do I get from this combo?
| Infinite damage | |
| Infinite death triggers | |
| Infinite ETB | |
| Infinite LTB | |
| Infinite sacrifice triggers |
Combo Metadata
86
DECKS
0.00%
OF 2042204 ELIGIBLE DECKS
Rank 15187
MOST PLAYED OF 58972 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't an early game combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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