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Abdel Adrian, Gorion's Ward + Lumbering Battlement + Oblivion Ring Combo

  • Prerequisites

    What do I need to start this combo?

    • Abdel Adrian on the battlefield.
    • Oblivion Ring in exile (Oblivion Ring exiled by Abdel Adrian in exile).
    • Lumbering Battlement in hand.
    • {4}{w} available
  • Steps

    How does this combo work?

    • 1
      Cast Lumbering Battlement by paying {4}{w}.
    • 2
      When Lumbering Battlement enters the battlefield, it triggers, exiling Abdel Adrian until Lumbering Battlement leaves the battlefield.
    • 3
      Abdel Adrian leaves the battlefield, ending its effect, causing Oblivion Ring to return from exile to the battlefield.
    • 4
      When Oblivion Ring enters the battlefield, its first ability triggers, exiling Lumbering Battlement.
    • 5
      Lumbering Battlement leaves the battlefield, ending its effect, causing Abdel Adrian to return from exile to the battlefield.
    • 6
      When Abdel Adrian enters the battlefield, it triggers, exiling Oblivion Ring and any number of other nonland permanents you control until Abdel Adrian leaves the battlefield and creating at least one 1/1 Soldier creature token.
    • 7
      When Oblivion Ring leaves the battlefield, its second ability triggers, returning Lumbering Battlement to the battlefield from exile.
    • 8
      Repeat from step 2.
  • Results

    What do I get from this combo?

    • Infinite creature ETB
    • Infinite blinking of nonland permanents
    • Infinite creature tokens
    • Infinite creature LTB

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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