Lumbering Battlement
Glorious Protector
Felidar Guardian
Prerequisites
What do I need to start this combo?
| Felidar Guardian on the battlefield. | |
| Lumbering Battlement and Glorious Protector in hand. | |
| Lumbering Battlements in hand. Guardian Protector is in hand or was foretold on a previous turn. | |
Steps
How does this combo work?
1 | Cast Lumbering Battlement by paying |
2 | Lumbering Battlement enters the battlefield, triggering itself, exiling Felidar Guardian and any number of other nontoken creatures you control until Lumbering Battlement leaves the battlefield. |
3 | Cast Glorious Protector by paying |
4 | Glorious Protector enters the battlefield, triggering itself, exiling Lumbering Battlement and any number of other non-Angel creatures you control until Glorious Protector leaves the battlefield. |
5 | Felidar Guardian returns from exile to the battlefield due to Lumbering Battlement leaving the battlefield, triggering itself, blinking Glorious Protector. |
6 | Lumbering Battlement returns from exile to the battlefield without using the stack due to Glorious Protector leaving the battlefield. |
7 | When Lumbering Battlement and Glorious Protector enter the battlefield, they each trigger themselves. |
8 | Resolve Lumbering Battlement's trigger, exiling Felidar Guardian until Lumbering Battlement leaves the battlefield. |
9 | Resolve the Glorious Protector trigger, exiling Lumbering Battlement until Glorious Protector leaves the battlefield. |
10 | Repeat from step 5. |
Results
What do I get from this combo?
| Infinite blinking | |
| Infinite ETB | |
| Infinite LTB |
Combo Metadata
1273
DECKS
0.03%
OF 4006033 ELIGIBLE DECKS
Rank 3118
MOST PLAYED OF 50388 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Lagrella, the Magpie
8.2%inclusion158 decks1.93K decks
Preston, the Vanisher
5.1%inclusion154 decks3.03K decks
Nikara, Lair Scavenger // Yannik, Scavenging Sentinel
8.9%inclusion104 decks1.17K decks
Abdel Adrian, Gorion's Ward // Far Traveler
7.9%inclusion92 decks1.16K decks
Abdel Adrian, Gorion's Ward // Candlekeep Sage
1.8%inclusion78 decks4.38K decks
Ketramose, the New Dawn
0.6%inclusion56 decks9K decks
Shilgengar, Sire of Famine
0.5%inclusion53 decks9.69K decks
Elesh Norn, Mother of Machines
0.6%inclusion44 decks7.22K decks
Nadaar, Selfless Paladin
4.7%inclusion32 decks674 decks
Torsten, Founder of Benalia
4.8%inclusion25 decks517 decks
Abdel Adrian, Gorion's Ward // Street Urchin
6.6%inclusion23 decks350 decks
Phelia, Exuberant Shepherd
0.5%inclusion21 decks4.22K decks
Aminatou, the Fateshifter
0.3%inclusion20 decks6.69K decks
Kodama of the East Tree // Livio, Oathsworn Sentinel
8.1%inclusion19 decks236 decks
Yorion, Sky Nomad
0.7%inclusion18 decks2.52K decks
Abdel Adrian, Gorion's Ward // Agent of the Iron Throne
3.1%inclusion18 decks572 decks
Abdel Adrian, Gorion's Ward // Folk Hero
64%inclusion16 decks25 decks
Toby, Beastie Befriender
1.4%inclusion13 decks912 decks
New Cards
High Synergy Cards
Top Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands