Hellkite Charger
Sozin's Comet
Prerequisites
What do I need to start this combo?
| Hellkite Charger on the battlefield. | |
| Sozin's Comet in hand or in exile (Sozin's Comet was foretold on a previous turn in exile). | |
| You control another creature that can attack this turn. An opponent cannot block creatures you control | |
Steps
How does this combo work?
1 | Cast Sozin's Comet either from your hand by paying |
2 | Declare Hellkite Charger and at least one other creature as attackers, triggering each creature's firebending ability and Hellkite Charger. |
3 | Resolve each firebending trigger, adding for each attacking creature. |
4 | Resolve the Hellkite Charger trigger, causing you to pay |
5 | Repeat from step 2 each combat phase. |
Results
What do I get from this combo?
| Infinite combat phases | |
| Infinite red mana | |
| Infinite combat damage |
Combo Metadata
8549
DECKS
0.29%
OF 2992025 ELIGIBLE DECKS
Rank 631
MOST PLAYED OF 67507 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't an early game combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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