Hellkite Charger
Sozin's Comet
Prerequisites
What do I need to start this combo?
| Hellkite Charger on the battlefield. | |
| Sozin's Comet in hand or in exile (Sozin's Comet was foretold on a previous turn in exile). | |
| You control another creature that can attack this turn. An opponent cannot block creatures you control | |
Steps
How does this combo work?
1 | Cast Sozin's Comet either from your hand by paying |
2 | Declare Hellkite Charger and at least one other creature as attackers, triggering each creature's firebending ability and Hellkite Charger. |
3 | Resolve each firebending trigger, adding for each attacking creature. |
4 | Resolve the Hellkite Charger trigger, causing you to pay |
5 | Repeat from step 2 each combat phase. |
Results
What do I get from this combo?
| Infinite combat phases | |
| Infinite red mana | |
| Infinite combat damage |
Combo Metadata
4682
DECKS
0.58%
OF 804930 ELIGIBLE DECKS
Rank 905
MOST PLAYED OF 46340 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
3
Upgraded
(no early game 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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